It’s often been said that the moral outrage around video games is the result of a generational gap: most people born before, say, 1970, are unfamiliar with video games, and as a result, they’re afraid of them. This speaks to the negative impressions involved in the debate, and seems to make sense. But the fact that so many people fail to see the immense value, the huge potential for good, in video games, is another matter. I think this part is due to widespread confusion between medium and content. Continue reading See the good in video games: just like in books
Peter Gray, my favorite education blogger, has recently written two posts I can highly recommend:
- “The Many Benefits, for Kids, of Playing Video Games”
- “Video Game Addiction: Does It Occur? If So, Why?“
As always, Peter does a great job of supporting his point with research, and writing some sobering posts about video games is a much-needed service for democratic schools, as well as for parents everywhere. It’s also nice to see how much his well-founded and academic post matches what I wrote about game addiction two years ago based only on anecdotal evidence.